Texture Preview for Aseprite
Texture Preview
View and edit PBR textures directly inside Aseprite!
Textures can be rotated to be viewed from different angles, and changes to maps are updated live to the preview window.
Supports normal, roughness, and depth maps.
How to use the preview
To open the window, go to "View" -> "Texture Preview" inside of Aseprite.
Add layers underneath the texture image, named "normal", "roughness", and "depth" (they can be in any order).
Texture maps MUST be the same size as the texture itself, but they can be placed anywhere on the canvas.
Also check out Block Preview to use a minecraft-style block renderer for Aseprite.
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Texture Preview Aseprite extension, must be using Aseprite v1.3.7 or higher.